So if you’ve followed along with the Blender basics, I’m now going to start to get into doing USEFUL stuff with Blender.
When I first started using Blender it was as a bridge to go from sketchup to clipstudio – I know a lot of artists take sketchup screengrabs and push them into clip studio, but I found having the 3d model in clip studio was a whole lot more useful.
Now, I find myself mostly grabbing 3d models from Sketchfab and then bringing those into Blender to ensure they’re the right scale and then going from there to sketchfab.
Continue reading “3d For Comic Artists – Sketchfab to Blender”
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