0 12309
 

A4 Issue Four

If you prefer you can download the pdf here.

My unending gratitude to Matt and John Yuan (deputy publishers of 1First Comics) who volunteered way back on issue 1 to proofread (off the back of a plaintive twitter plea) and ending up both being great proofreaders and even better editors - constantly encouraging and giving little notes that never alter the fabric of the story but always help.

Stories this issue:

Notifications, Memories of War, Cold Caller, The Civil War, The Monster, Sign Unseen, Ghosts.

A4 Issue Four Notes!

Gah, two stories with War in the title. So annoying. Hadn't spotted it until now, but there it is. It will be my eternal shame.

There were two things drilled in to me from English lessons in secondary school (which I did rather enjoy, I loved writing, and was told to apply for O-Levels early, so I did, and then I didn't do any work because I was fundamentally lazy - so failed it) anyway, the two things: never use the word got/gotten (I think this was my teachers personal bugbear, with teenagers writing "I got given a book then got a clip round the there and got out of there, before he got me" even I'm uncomfortable seeing the word "got" in anything I write) and never repeat a word if you can help it (obvious "I", "and" and so on are all fine). So two wars. Not good. Am annoyed. (Should point out, this is entirely a quirk of my own making!)

From hereon in there will likely be spoilers!

I had planned on a halloween all horror special - or at least as best as I'm able, but of course, I couldn't quite come up with every single story as a horror, so let's start with the least horror like story:

Notifcations

I suppose this and Ghosts share a very common through line, rejection and knowing the person who rejected you never even thinks of you. For a full exploration of this idea, watch the amazing "The Eternal Sunshine of the Spotless Mind".

Memories of War

There's a lot going on in the world, and much of it can be traced back so far that you'll never find the beginning point (hello from Northern Ireland!) - and the question is, if everyone lost their memories would those wars still continue. (this story optimistically says we'd all stop, I have a horrible feeling we wouldn't)

Cold Caller

Phew! Lighter fair! Actually there's a different story that uses the same sort of idea (the no-hawkers caveat that many people have at their door) I've been sitting noodling as a short comic for a few years (how many? oh man, it's embarrassing to tell - but let's say I first thought of it pre-pandemic) it would be far too long to do as one of these stories, so this slightly different version of it popped in to my head.

I am pretty proud of that title though, it came late - after I'd written a bunch of the stories and I was thinking "gah, now i need a title" and ping! there it was!

I did want to do stuff that was just a smidge lighter than last issue, because I've been told some of this stuff is DARK. I think of it all in the abstract, words on paper rather than real monsters. But we're haunted by the real and the imaginary, I suppose.

The Civil War

I saw a writer (a good writer;   it'll be a good book) talking their new Zombie book and it got me thinking, that zombie stories tend to be the ultimate "yeah of course I was the assehole prepping for the end of the world, and look, I WAS RIGHT" and I thought "what if instead of it being zombies, it's that everyone was just really really nice to each other ... oh... those asseholes wouldn't change..."

The Monster

I'll be honest, andI bet readers can tell, I shoehorned frankenstien in too this (because I wanted monsters, dammit)

Here's my orginal story idea from the apple notes app:

He had fragmented himself, Pumping his entire written and audio corpus through AI Large Language Models, and created an army of bots, one for each of the balkanised social media platforms. And he was finally free. Free to get on with work.

Is it better? it might be.

Sight Unseen

This could be policitical satire, I suppose. In the hands of a better writer. Instead it's simply a piece of fiction.

Ghosts

Gotta be honest, I just loved the shape and sound of the story. I love that it works on a couple of levels.  It pretty much came out fully formed, and so short. Honestly this is the joy of these shorts, there's not an ounce of fat on the idea, there's no point trying to extend it, and there's a sort of poetic quality to it. Anyway, might be one of my favs.

 

Hope you enjoy it, I would love to know what you think - you can fire me off an email to pjholden at gmail dot com if you like!

Captain Tomtom Page 6- advert break!

Thought I’d take a silly one page detour, to amuse Tom. My kids love that turtle meme. (You’d think it had played out by now, but they love it)


Once a day…

I’m kind of enjoying this one page per day thing. These are taking me between 10-50 minutes. (I hope, I haven’t timed them. I’ll be horrified if they’re taking more than an hour…).

I’ve sort of got an ending for this story, but I’m actually tempted to keep going. Not with this, with something else in November.

The benifit is the pressure is low – I just sit and think of something to do and draw that. It’s a little more pressure a few days in since now you actually have a story and an end point you’ve got to get to, and you can’t quite meander all over.

My plan is to do a simple 28 pages story, with cover and back cover, it means, potentially I have a 32 page comic. Which I’ll self publish and bring to cons etc (but in very limited runs).

I’m trying to think of the best way to give this away online though. My initial plan was just push it twitter (which is satisfying artistically if not financially rewarding) but you guys deserve it exclusively. 

New plan might be: one page a day on here (for all paying patreons) then at the weekend I unlock all the pages and send people over to read a week’s worth.

That’s worth considering.

(Course everything will fall apart the moment I have too much work on… which I already do. But this is like a little break from that)

At some point I should investigate comixology for selling digital comics.

My youngest son has been doing his own inktober comic too. It’s been fun sitting with him (and he’s enjoying mine) and I’ve been pushing that on twitter. I’ll maybe link his here to.

Anyway, any thoughts you have on the matter that’d be awesome. 

Oh, this Saturday is 24 hour comic book day – but you’re nuts if you think I’m committing to doing one of those.

Captain TomTom page 5…

Tom had some edits – always valuable feedback. Found the flashback stuff a little confusing (I mean they’re in space, so flashbacks to them in space WILL be confusing for a kid) so I’ve edited page 4 to make it more clear too.



Captain Tomtom page 4

There are other things I should be doing, but I actually find this relaxing…


edited to make it more obvious it’s a flashback.

Captain Tomtom page 3

How it’s working: I make up something, pencil it, add dialogue, then ink it, then have a think about tomorrow’s page. And go from there.

So I’m about one / three pages ahead, plus I have an idea of what happens in the end, so everything in between can go nutso. I mean I know exactly why Captain Tomtom got lost, I know what will happen when we get to the story, but I honestly have no idea what will happen between those two things. Beyond some notional ideas.

(Slightly annoyed with myself, that I didn’t get in this “Lost In Space” “I don’t think you can call it that” “Well, what about Captain Tomtom’s Star Trek home?” “Er… no” “Ugh. It’s like you want to have a war with me in space, a kind of STAR W..” “ALSO NO” but you do what you can…)

Also: patrons only from here on in with this strip, I’ll post little snippets of panels on twitter, but that’s it, if you’d like to spread the word, that’d be awesome!


Captain Tomtom and Nathbot

Inktober. I thought I’d try something more ambitious than simply inked drawings and maybe take a stab at a kids comic. Something for my kids to enjoy (or at least my youngest). One day at a time. I might falter, I might not get through it, but at least I tried… right?

Creating Comics 2: Writing a script

Week 2 of my comic course was about taking your idea and turning it in to a script. While there’s a little bit about structure and theme, I’m very much tailoring the course around writing for comics, and so we talked about writing for the four page format.

Making sure your artist has all of the things in the story that are essential for them to understand what they’re drawing (don’t hide stuff from the artist thinking “Oh this will be a cool twist for them”) tell the artist up front so they can be prepared for it.

You’ll want to have at least one establishing shot per scene, even one per page – The reader will only understand where they are in the story if you show them through the art or let them know via captions/dialogue. And you really want them captions/dialogue to be supplemental to the art.

Try not to dictate to the artist the shots to use,often they’re judging shots while looking for balance on the whole page. That said, there are a variety of shots that are common and you’ll know what beats you want your story to hit.

If you’re going to start a scene in a location let the artist know all the relevant information – time of day, what does  the place look like. 

Ideally this information turns up in the first panel of the new scene – regardless of whether the artist is expected to draw it all. So, if we open on the close up of a characters face, before we reveal the character is in a jungle during the day, as this information can help determine cast shadows/other things that might effect the art.

A good rule of thumb on a script is one page of script per page of art. (Unless you’re Alan Moore, in which case you get a pass).

John Wagner (Judge Dredd co-creator) scripts are often described as “really exciting telegrams” aim for that.

If you find your page is minimal description but dialogue/captions are bursting out over two pages then maybe… maybe… you’ve too much dialogue/captions.

(No hard and fast rules here, but Alan Moore’s 35 words per dialogue balloon is a good one)

Also keep in mind, some panel shots are more friendly to longer amounts of dialogue.

Extreme Close up can be hard to do while fitting in a LOT of dialogue.

Overhead shot wide angle can fit in a lot but can be very effective with a small amount.

Try to keep judgement on panel placement/size of panels up to your artist.

(Unless, for example, you expect to have a panel reveal be big, in which case simple writing “Big panel” is enough).

Remember the more panels you have the harder it is to do a BIG panel.

Reread the script – 7 panels? Lots of dialogue? Making a panel big automatically makes every panel around it smaller.

Best way to judge it is to get these things drawn up!

You really want to think of scene changes happening on new pages, or, if you can’t, think of good ways to transition (rather than “Meanwhile”). You want big reveal moments to happen on a page turn (which is hard to know when you’re unsure of the publisher and whether the pages will start on odd or even numbers)

(Dialogue that runs from one panel OVER a caption on a new scene panel can be especially effective)

Your artist will be trying to line characters so that the first one speaking is on the left (I’ll cover this in week 3 – layouts) but just keep that in mind, if you dictate the geography too much it makes their job more difficult and they may end up ignoring you!

We did a little q&a about pitching.

2000Ad are the only publisher open to blind submissions of comics – future shocks are the way in.

Image and various other publishers are open to complete submissions – writer/artist/letterer/colourist with a complete package, but this can be tough to do as payment is at the backend (so your artist can be working for several months before getting paid).

The Big Two are closed doors for blind script submissions. Really you get to pitch to these guys by invitation only. Get work published, get to conventions, build relationships and then ask if you can pitch.